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Vray asset library
Vray asset library










We have increased the Amount to "4.5" and decreased the Shift to "2.54" ( for this particular asset).

  • Ensure that Amount is twice the value of Shift ( slight variation is subject to desirable appearance).
  • vray asset library

  • Adjust the Amount and Shift attributes of the Displacement Modifier ( as shown in the red highlight below).
  • Keep its attributes to the default settings Type to "3d Mapping / " Amount to "1" / Shift to "0".
  • Now add the VrayDisplacementMod from the Modifier list ( as shown in the red highlight below).
  • Plug it into the Bump input of the VrayNormal node ( as shown in the red highlight below).
  • Quixel follows a default value of 30 on most assets).
  • Adjust the Multiplier value as per your preference ( keep your adjustment between 30 to 100.
  • Add another VrayHdri node and assign it the Bump map associated with the asset.
  • Plug it into the Displacement input of the VRay Material ( as shown in the red highlight below ).
  • Set the Colorspace to Inversegamma and keep its value to "1.0".
  • Add a new VrayHdri node and assign it the Displacement map associated with the asset.
  • Next, open the Material Editor to view the material setup.
  • First, export your 3d asset from Bridge to 3ds Max.
  • Should you find a 3D export lacking in detail, you may incorporate the following additional adjustments to the material setup to get the desirable appearance. However, certain 3d assets demand additional adjustments to get a credible appearance. This baseline setup is a requirement of every 3D asset in the Megascans library and therefore serves every 3d export properly and completely in terms of a basic appearance. This is because the material setup has been designed to fulfil the baseline setup required to exhibit a basic but complete and requisite appearance. If you are a student in FOCUSED SketchUp and you need to download the V-Ray Material Library, you can go to Module 5, Lesson 4 "Creating a Material Library" and download the attached zip file.The default V-ray material that ships with the Megascans plugin for 3ds Max does not apply displacement to 3d assets.

    vray asset library

    This will bring in your local library just as it did in the past.

  • Navigate to where your local copy of the folder is.
  • Expand the left panel for Materials if needed, and at the bottom left, click the folder icon ("Adds a new file system location").
  • To import the material library, simply do the following steps: Since Chaos plans to eventually scrap this, I recommend copying this folder to somewhere safe on your machine so that you have a copy you can always reference. This is usually under the following path: C:\Users\USERNAME\Documents\V-Ray Material Library There is a way! If you already have V-Ray 5, then chances are you have the standard material library downloaded on your machine (part of the install process). How Do I Get My V-Ray Material Library Back?












    Vray asset library